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Five Nights at Freddy's 4
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Five Nights at Freddy's 4 : ウィキペディア英語版
Five Nights at Freddy's 4

''Five Nights at Freddy's 4'' is an indie point-and-click survival horror video game designed by Scott Cawthon, and the fourth entry in the ''Five Nights at Freddy's'' series. Originally planned for release on October 31, 2015, the game was pushed forward to August 8, then again to July 23, when it was unexpectedly released on Steam.〔 It was released for Android devices on July 25, 2015, and for iOS devices on August 3, 2015.
== Gameplay ==

Unlike previous ''Five Nights at Freddy's'' games, the game is not set in a security office, but in a child's bedroom. There are no cameras, and instead of "Phone Guy", the player is given on-screen instructions to help the player during the game. The player is equipped with a flashlight, similar to the second game, although the light has unlimited power. It can be used to ward away any animatronics seen down the hall; however, if the player hears an animatronic's breathing at the door or if they see Nightmare Fredbear or Nightmare upon turning on the flashlight, they must immediately close the door but it will not stay closed permanently. The player must also monitor the closet to avoid getting attacked by Nightmare Foxy by closing it if necessary, as well as shooing the three miniature versions of Nightmare Freddy on the bed before they manage to assemble and attack the player. If the player is not careful in shining the light towards the hallways or leaves the doors, closet, and bed unattended for too long, the player will be jumpscared, leading to a game over. After beating each night, the player can play a timed minigame titled "Fun with Plushtrap", where they must try to get a small plush toy version of Springtrap, the only true animatronic in ''Five Nights at Freddy's 3'', onto an "X" marked on the ground within a specific amount of time. If the player wins, the player will start the next night at 2 AM. Like the nightmare animatronics, this timed minigame becomes more difficult as the game progresses. It is impossible to use the time bonus in the unlockable modes. Additionally, if the player gets a game over, the bonus is no longer valid for further plays of the same level.
Like previous games, the game's main storyline takes place over five increasingly-difficult nights with unlockable extra levels. The first four nights will pit the player against four animatronics: Nightmare Freddy, Nightmare Bonnie, Nightmare Chica, and Nightmare Foxy, with Nightmare Fredbear, who combines the scare tactics of the previous four, solely taking over on the fifth night. Completing all five nights will unlock an additional sixth night that serves as the epilogue, in which the four animatronics will haunt the player until Nightmare Fredbear takes over when the clock hits 4 AM. Completing the sixth night will unlock the "Nightmare" night, which is essentially the same, except that the animatronics are very persistent and Nightmare Fredbear is replaced by his highly aggressive version, Nightmare, who has a unique game over screen compared to other animatronics. A secret cheat code will unlock an eighth night based on the Custom Night modes from the first two games, which sets the A.I. of the animatronics to maximum difficulty. Other unlockables include galleries of the various animatronics and jumpscares, as well as behind-the-scenes looks at the 3D-modelling process for Fredbear and Foxy.
As in some of the previous entries of the series, the story of the game is revealed in interactive Atari-esque minigame
sections between nights. Each of the minigames are set in a time frame corresponding to the five nights, beginning with "5 days until the party", up to "0 days until the party".

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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